Nao Garden was our third year Licence project supervised by Jean-Charles MARTY and François COLIN.
We were a team of 5 students.
The objective was to learn with a robot how to garden. In our case we used Nao.
Here is the architecture used in Nao Garden :
But you can change all the blank blocks for other needs
, The architecture his totally generic. As you can see in the image you can change the robot or the objective. Our teaching method consisted of a serious game to make the learning process more interesting. Like in a video game, the player gains experiences and can level up by achieving quests.
Here is the video’s project in French :
For the anecdote, at the end of the project I wanted the test it in real conditions. So, with my mother’s help, I organized a trip to Italy (Varese) with the whole team and our teacher Jean-Charles MARTY in order to do a workshop with Nao in the European school where my mother was teaching. The objective was to teach children how to plant a bulb. The experience was run with two French classes CP and CE2. It was a unique opportunity to put into practice our skills ans to test our project reliability.